50 particles,numParticles,pt_attribute,buff,particleOffset)
57 integer,dimension(LOW:HIGH,MDIM),
intent(IN) :: blkLimitsGC
63 real, dimension(blkLimitsGC(LOW,IAXIS):blkLimitsGC(HIGH,IAXIS),
&
64 blkLimitsGC(LOW,JAXIS):blkLimitsGC(HIGH,JAXIS),
&
65 blkLimitsGC(LOW,KAXIS):blkLimitsGC(HIGH,KAXIS)),
&
subroutine Particles_mapToMeshOneBlk(blkLimitsGC, guard, blockID, particles, numParticles, pt_attribute, buff, particleOffset)